Game Design
Course Detail
- Learn to create concept Game Art, Storyboard, Digital Paint, Matte paint, Crate props, environment and character.
- To provide students with a foundational understanding of the principles and concepts specific to the field of game art.
- To teach the fundamental principles of computer graphics, including pixel manipulation, rendering, and image processing.
- To train students in the art of creating organic and character models with a focus on topology, realism, and aesthetics.
Professional Program In Advanced Game Art And Design (12 Months)
Learn from Professionals
The learning objectives for advanced game art and design encompass a broad range of skills and knowledge that are crucial for individuals aiming to excel in the field of game development. Develop a deep understanding of fundamental art principles such as color theory, composition, perspective, and visual storytelling. Proficiently use industry-standard 3D modeling software to create complex 3D assets, characters, and environments. Acquire expertise in high-resolution sculpting using tools like ZBrush for creating intricate character and prop models.
Become A Professional Artist
Develop skills in character concept art, design, and character sheet creation, ensuring the consistency and appeal of in-game characters. Create immersive game environments by mastering level design, terrain modeling, and the use of assets like buildings, props, and terrain textures. Become proficient in using game engines like Unreal Engine or Unity, including asset import, scene setup, and scripting for interactivity.
Be Industry Ready
Master the art of conveying narrative and storytelling elements through gameplay, level design, and environmental storytelling. Create a professional portfolio showcasing a diverse range of high-quality game art and design work that demonstrates your skills and creativity.
Program Highlights
- Increase design and visualization skills
- Learn complete Game Art production pipeline
- Continuous evaluation through examination, competitions and activities
- Introduction to Game Art
- Computer Graphics
- 3D Modelling
- Human Figure Study
- Character design
- Organic / Character Modelling
- Texturing
- Lighting
- Rigging
- Character Animation
Career Avenues
- 3D Game artist
- Character artist
- Game designer and animator
- Game environment artist
- 3D Game designer
- Game Level designer